using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "TeamOperate")] public enum TeamOperate { [ProtoEnum(Name = "TEAM_CREATE", Value = 1)] TEAM_CREATE = 1, [ProtoEnum(Name = "TEAM_JOIN", Value = 2)] TEAM_JOIN, [ProtoEnum(Name = "TEAM_LEAVE", Value = 3)] TEAM_LEAVE, [ProtoEnum(Name = "TEAM_TOGGLE_READY", Value = 4)] TEAM_TOGGLE_READY, [ProtoEnum(Name = "TEAM_QUERYCOUNT", Value = 5)] TEAM_QUERYCOUNT, [ProtoEnum(Name = "TEAM_KICK", Value = 6)] TEAM_KICK, [ProtoEnum(Name = "TEAM_START_BATTLE", Value = 7)] TEAM_START_BATTLE, [ProtoEnum(Name = "TEAM_START_BATTLE_AGREE", Value = 8)] TEAM_START_BATTLE_AGREE, [ProtoEnum(Name = "TEAM_START_BATTLE_DISAGREE", Value = 9)] TEAM_START_BATTLE_DISAGREE, [ProtoEnum(Name = "TEAM_CHANGE_EPXTEAMID", Value = 10)] TEAM_CHANGE_EPXTEAMID, [ProtoEnum(Name = "TEAM_START_BATTLE_REMOVE_DISAGREE_MEMBER", Value = 11)] TEAM_START_BATTLE_REMOVE_DISAGREE_MEMBER, [ProtoEnum(Name = "TEAM_INVITE", Value = 12)] TEAM_INVITE, [ProtoEnum(Name = "TEAM_START_MATCH", Value = 13)] TEAM_START_MATCH, [ProtoEnum(Name = "TEAM_STOP_MATCH", Value = 14)] TEAM_STOP_MATCH, [ProtoEnum(Name = "TEAM_GET_FULL_DATA", Value = 15)] TEAM_GET_FULL_DATA, [ProtoEnum(Name = "TEAM_DOWN_MATCH", Value = 16)] TEAM_DOWN_MATCH, [ProtoEnum(Name = "TEAM_BE_HELPER", Value = 17)] TEAM_BE_HELPER, [ProtoEnum(Name = "TEAM_QUIT_HELPER", Value = 18)] TEAM_QUIT_HELPER, [ProtoEnum(Name = "TEAM_PPTLIMIT", Value = 19)] TEAM_PPTLIMIT, [ProtoEnum(Name = "TEAM_COSTTYPE", Value = 20)] TEAM_COSTTYPE, [ProtoEnum(Name = "TEAM_CHANGE_PASSWORD", Value = 21)] TEAM_CHANGE_PASSWORD, [ProtoEnum(Name = "TEAM_TRAHS_LEADER", Value = 22)] TEAM_TRAHS_LEADER, [ProtoEnum(Name = "TEAM_BATTLE_CONTINUE", Value = 23)] TEAM_BATTLE_CONTINUE, [ProtoEnum(Name = "TEAM_USE_TICKET", Value = 24)] TEAM_USE_TICKET, [ProtoEnum(Name = "TEAM_MEMBER_TYPE", Value = 25)] TEAM_MEMBER_TYPE } }