using System; using System.Collections.Generic; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "TowerSceneInfoData")] [Serializable] public class TowerSceneInfoData : IExtensible { [ProtoMember(1, IsRequired = false, Name = "leftTime", DataFormat = DataFormat.TwosComplement)] public int leftTime { get { return this._leftTime ?? 0; } set { this._leftTime = new int?(value); } } [XmlIgnore] [Browsable(false)] public bool leftTimeSpecified { get { return this._leftTime != null; } set { bool flag = value == (this._leftTime == null); if (flag) { this._leftTime = (value ? new int?(this.leftTime) : null); } } } [ProtoMember(2, IsRequired = false, Name = "curTowerFloor", DataFormat = DataFormat.TwosComplement)] public int curTowerFloor { get { return this._curTowerFloor ?? 0; } set { this._curTowerFloor = new int?(value); } } [XmlIgnore] [Browsable(false)] public bool curTowerFloorSpecified { get { return this._curTowerFloor != null; } set { bool flag = value == (this._curTowerFloor == null); if (flag) { this._curTowerFloor = (value ? new int?(this.curTowerFloor) : null); } } } [ProtoMember(3, Name = "items", DataFormat = DataFormat.Default)] public List items { get { return this._items; } } private int? _leftTime; private int? _curTowerFloor; private readonly List _items = new List(); private IExtension extensionObject; private bool ShouldSerializeleftTime() { return this.leftTimeSpecified; } private void ResetleftTime() { this.leftTimeSpecified = false; } private bool ShouldSerializecurTowerFloor() { return this.curTowerFloorSpecified; } private void ResetcurTowerFloor() { this.curTowerFloorSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }