using System; using System.Collections.Generic; using System.ComponentModel; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "WorldBossEndRes")] [Serializable] public class WorldBossEndRes : IExtensible { [ProtoMember(1, Name = "damages", DataFormat = DataFormat.Default)] public List damages { get { return this._damages; } } [ProtoMember(2, IsRequired = false, Name = "selfdamage", DataFormat = DataFormat.Default)] [DefaultValue(null)] public WorldBossDamageInfo selfdamage { get { return this._selfdamage; } set { this._selfdamage = value; } } private readonly List _damages = new List(); private WorldBossDamageInfo _selfdamage = null; private IExtension extensionObject; IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }