using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "WorldLevel")] [Serializable] public class WorldLevel : IExtensible { [ProtoMember(1, IsRequired = false, Name = "worldLevel", DataFormat = DataFormat.TwosComplement)] public uint worldLevel { get { return this._worldLevel ?? 0u; } set { this._worldLevel = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool worldLevelSpecified { get { return this._worldLevel != null; } set { bool flag = value == (this._worldLevel == null); if (flag) { this._worldLevel = (value ? new uint?(this.worldLevel) : null); } } } private uint? _worldLevel; private IExtension extensionObject; private bool ShouldSerializeworldLevel() { return this.worldLevelSpecified; } private void ResetworldLevel() { this.worldLevelSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }