using System; using System.Collections.Generic; using KKSG; namespace XMainClient { public class MobaReminder { public MobaReminderEnum reminder; public HeroKillUnit killer; public HeroKillUnit deader; public List assists; public int type; public string AudioName; public string ReminderText; public void Recycle() { this.killer = null; this.deader = null; bool flag = this.assists != null; if (flag) { this.assists.Clear(); } this.assists = null; this.AudioName = ""; this.ReminderText = ""; MobaInfoPool.Recycle(this); } } }