using System; using KKSG; using XUtliPoolLib; namespace XMainClient { internal class Process_PtcG2C_BigMeleePointOutLookNtf { public static void Process(PtcG2C_BigMeleePointOutLookNtf roPtc) { bool flag = XSingleton.singleton.SceneType == SceneType.SCENE_BIGMELEE_FIGHT; if (flag) { XBigMeleeBattleDocument.Doc.SetPoint(roPtc.Data.roleid, roPtc.Data.point); } } } }