using System; using XUtliPoolLib; namespace XMainClient { internal class Process_PtcG2C_CdCall { public static void Process(PtcG2C_CdCall roPtc) { bool flag = XSingleton.singleton.Player != null; if (flag) { XSkillCore skill = XSingleton.singleton.Player.SkillMgr.GetSkill(roPtc.Data.skillid); bool flag2 = skill != null; if (flag2) { skill.OnCdCall(roPtc.Data.leftrunningtimeSpecified ? roPtc.Data.leftrunningtime : 0, roPtc.Data.onsyntonicSpecified); XSingleton.singleton.Player.Net.LastReqSkill = skill.ID; } } } } }