using System; using KKSG; using XUtliPoolLib; namespace XMainClient { internal class Process_PtcG2C_EntityTargetChangeNtf { public static void Process(PtcG2C_EntityTargetChangeNtf roPtc) { bool flag = XSingleton.singleton.SceneType == SceneType.SCENE_MOBA; if (flag) { XMobaBattleDocument specificDocument = XDocuments.GetSpecificDocument(XMobaBattleDocument.uuID); specificDocument.OnEntityTargetChange(roPtc.Data); } } } }