using System; using XUtliPoolLib; namespace XMainClient { internal class Process_PtcG2C_FightGroupChangeNtf { public static void Process(PtcG2C_FightGroupChangeNtf roPtc) { XEntity entity = XSingleton.singleton.GetEntity(roPtc.Data.uid); bool flag = entity != null; if (flag) { entity.Attributes.OnFightGroupChange(roPtc.Data.fightgroup); } } } }