using System; using XUtliPoolLib; namespace XMainClient { internal class Process_PtcG2C_LevelScriptStateNtf { public static void Process(PtcG2C_LevelScriptStateNtf roPtc) { for (int i = 0; i < roPtc.Data.doorStates.Count; i++) { XSingleton.singleton.SyncWallState(roPtc.Data.doorStates[i].name, roPtc.Data.doorStates[i].isOn); } } } }