using System; using XMainClient.UI; using XMainClient.UI.UICommon; namespace XMainClient { internal class Process_PtcG2C_MobaAddExpNtf { public static void Process(PtcG2C_MobaAddExpNtf roPtc) { bool flag = DlgBase.singleton.m_MobaBattleHandler != null; if (flag) { DlgBase.singleton.m_MobaBattleHandler.SetGetExpAnimation((uint)roPtc.Data.addexp, roPtc.Data.posxz); } } } }