using System; using XMainClient.UI.UICommon; using XUtliPoolLib; namespace XMainClient { internal class Process_PtcM2C_ResWarEnemyTimeNtf { public static void Process(PtcM2C_ResWarEnemyTimeNtf roPtc) { bool flag = XSingleton.singleton.CurrentStage.Stage == EXStage.Hall; if (flag) { DlgBase.singleton.CurExploreLeftTime = 0f; bool flag2 = DlgBase.singleton.IsVisible(); if (flag2) { DlgBase.singleton.RefreshExploreTime(); } bool flag3 = DlgBase.singleton.IsVisible(); if (flag3) { DlgBase.singleton.RefreshButton(); } DlgBase.singleton.SetVisibleWithAnimation(true, null); } } } }