using System; using KKSG; using XMainClient.UI; using XUtliPoolLib; namespace XMainClient { internal class Process_RpcC2G_LotteryDraw { public static void OnReply(LotteryDrawReq oArg, LotteryDrawRes oRes) { bool flag = oRes.errorcode > ErrorCode.ERR_SUCCESS; if (flag) { XSingleton.singleton.ShowSystemTip(oRes.errorcode, "fece00"); } else { XOperatingActivityDocument specificDocument = XDocuments.GetSpecificDocument(XOperatingActivityDocument.uuID); specificDocument.OnReceiveUseLuckyTurntable(oRes); } } public static void OnTimeout(LotteryDrawReq oArg) { } } }