using System; using KKSG; using XMainClient.UI; using XUtliPoolLib; namespace XMainClient { internal class Process_RpcC2G_ReEnterRiskBattle { public static void OnReply(ReEnterRiskBattleArg oArg, ReEnterRiskBattleRes oRes) { bool flag = oRes.error > ErrorCode.ERR_SUCCESS; if (flag) { XSingleton.singleton.ShowSystemTip(oRes.error, "fece00"); } } public static void OnTimeout(ReEnterRiskBattleArg oArg) { } } }