using System; using System.Reflection; using KKSG; using XMainClient.UI; using XUtliPoolLib; namespace XMainClient { internal class Process_RpcC2M_LeaveFromGuild { public static void OnReply(LeaveGuildArg oArg, LeaveGuildRes oRes) { bool flag = oRes == null; if (flag) { XSingleton.singleton.ShowSystemTip(ErrorCode.ERR_FAILED, "fece00"); } else { bool flag2 = oRes.result == ErrorCode.ERR_INVALID_REQUEST; if (flag2) { string fullName = MethodBase.GetCurrentMethod().ReflectedType.FullName; XSingleton.singleton.OnGetInvalidRequest(fullName); } else { XPlayer player = XSingleton.singleton.Player; bool flag3 = player == null; if (!flag3) { bool flag4 = player.Attributes.EntityID == oArg.roleID; bool flag5 = flag4; if (flag5) { XGuildHallDocument specificDocument = XDocuments.GetSpecificDocument(XGuildHallDocument.uuID); specificDocument.OnExitGuild(oRes); } else { XGuildMemberDocument specificDocument2 = XDocuments.GetSpecificDocument(XGuildMemberDocument.uuID); specificDocument2.OnKickAss(oArg, oRes); } } } } } public static void OnTimeout(LeaveGuildArg oArg) { } } }