using System; using System.IO; using KKSG; using ProtoBuf; namespace XMainClient { internal class PtcG2C_BattleFieldReadyInfoNtf : Protocol { public BattleFieldReadyInfo Data = new BattleFieldReadyInfo(); public override uint GetProtoType() { return 40392u; } public override void Serialize(MemoryStream stream) { Serializer.Serialize(stream, this.Data); } public override void DeSerialize(MemoryStream stream) { this.Data = Serializer.Deserialize(stream); } public override void Process() { Process_PtcG2C_BattleFieldReadyInfoNtf.Process(this); } } }