using System; using UILib; using UnityEngine; using XMainClient.UI.UICommon; namespace XMainClient { internal class RandomGiftBehaviour : DlgBehaviourBase { public IXUIButton m_Close; public IXUIButton m_Share; public Transform m_WX; public IXUIButton m_WXFriend; public IXUIButton m_WXTimeline; public Transform m_QQ; public IXUIButton m_QQFriend; public IXUIButton m_QQZone; public IXUILabel m_Title; public IXUILabel m_Description; public Transform m_BoxQQ; public Transform m_BoxWX; private void Awake() { this.m_Close = (base.transform.Find("Close").GetComponent("XUIButton") as IXUIButton); this.m_Share = (base.transform.Find("Share").GetComponent("XUIButton") as IXUIButton); this.m_WX = base.transform.Find("WX"); this.m_WXFriend = (this.m_WX.Find("WXFriend").GetComponent("XUIButton") as IXUIButton); this.m_WXTimeline = (this.m_WX.Find("WXTimeline").GetComponent("XUIButton") as IXUIButton); this.m_QQ = base.transform.Find("QQ"); this.m_QQFriend = (this.m_QQ.Find("QQFriend").GetComponent("XUIButton") as IXUIButton); this.m_QQZone = (this.m_QQ.Find("QQZone").GetComponent("XUIButton") as IXUIButton); this.m_Title = (base.transform.Find("Title").GetComponent("XUILabel") as IXUILabel); this.m_Description = (base.transform.Find("Description").GetComponent("XUILabel") as IXUILabel); this.m_BoxQQ = base.transform.Find("BoxQQ"); this.m_BoxWX = base.transform.Find("BoxWX"); } } }