using System; using KKSG; using UILib; using XUtliPoolLib; namespace XMainClient { internal class RecruitPlayerPublishView : RecruitPublishView { public override string fileName { get { return "Team/RecruitPublishView"; } } private GroupChatFindRoleInfo _PlayerInfo; protected override bool OnSubmitClick(IXUIButton btn) { bool flag = this._PlayerInfo == null; if (flag) { this._PlayerInfo = new GroupChatFindRoleInfo(); } this._PlayerInfo.stageID = base.GetSelectStageID(); this._PlayerInfo.type = base.GetMemberType(); this._PlayerInfo.time = (uint)base.GetTime(); this._PlayerInfo.roleid = XSingleton.singleton.XPlayerData.RoleID; this._PlayerInfo.rolename = XSingleton.singleton.XPlayerData.Name; this._PlayerInfo.fighting = XCharacterDocument.GetCharacterPPT(); this._doc.SendGroupChatPlayerInfo(this._PlayerInfo); return base.OnSubmitClick(btn); } } }