using System; using UILib; using UnityEngine; using XMainClient.UI.UICommon; namespace XMainClient { internal class TaJieHelpBehaviour : DlgBehaviourBase { public GameObject m_parentGo; public IXUIButton m_closedBtn; public IXUIWrapContent m_wrapContent; private void Awake() { this.m_parentGo = base.gameObject; this.m_closedBtn = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton); this.m_wrapContent = (base.transform.Find("Bg/detail/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent); } } }