using System; using UILib; using UnityEngine; using XMainClient.UI.UICommon; namespace XMainClient.UI { internal class DragonCrusadeRankBehavior : DlgBehaviourBase { public IXUIScrollView m_scroll_view; public IXUIButton mClosedBtn = null; public GameObject m_EmptyHint; private void Awake() { this.mClosedBtn = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton); this.m_scroll_view = (base.transform.Find("ScrollView").GetComponent("XUIScrollView") as IXUIScrollView); this.m_EmptyHint = base.transform.Find("ScrollView/EmptyRank").gameObject; } } }