using System; using UnityEngine; namespace XMainClient.UI { public class GuildArenaBattleDuelInfo { private Transform transfrom; public GuildArenaBattleDuelTeamInfo BlueInfo; public GuildArenaBattleDuelTeamInfo RedInfo; public void Init(Transform t) { this.transfrom = t; this.BlueInfo = new GuildArenaBattleDuelTeamInfo(); this.BlueInfo.Init(this.transfrom.Find("Blue")); this.RedInfo = new GuildArenaBattleDuelTeamInfo(); this.RedInfo.Init(this.transfrom.Find("Red")); } public void SetVisible(bool active) { this.transfrom.gameObject.SetActive(active); } public void Reset() { this.BlueInfo.Reset(); this.RedInfo.Reset(); } public void Destroy() { this.BlueInfo = null; this.RedInfo = null; } } }