using System; using UILib; using UnityEngine; using XMainClient.UI.UICommon; namespace XMainClient.UI { internal class GuildArenaRankBehaviour : DlgBehaviourBase { public IXUIButton m_Close; public IXUIScrollView m_ScrollView; public IXUIWrapContent m_WrapContent; public Transform m_NA; private void Awake() { this.m_NA = base.transform.Find("Bg/NA"); this.m_Close = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton); this.m_ScrollView = (base.transform.Find("Bg/ScrollView").GetComponent("XUIScrollView") as IXUIScrollView); this.m_WrapContent = (base.transform.Find("Bg/ScrollView/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent); } } }