using System; using UILib; using XMainClient.UI.UICommon; namespace XMainClient.UI { internal class GuildDragonChallengeResultView : DlgBase { public override string fileName { get { return "Battle/Comcotinue"; } } public override int layer { get { return 1; } } public override bool pushstack { get { return true; } } public override bool autoload { get { return true; } } private XGuildDragonDocument _Doc; protected override void Init() { base.Init(); this._Doc = XDocuments.GetSpecificDocument(XGuildDragonDocument.uuID); this._Doc._GuildDragonChallengeResultView = this; } protected override void OnShow() { base.OnShow(); } public override void RegisterEvent() { base.RegisterEvent(); base.uiBehaviour.m_ReturnBtn.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnReturn)); } private void OnReturn(IXUISprite sp) { this._Doc.ReqQutiScene(); } } }