using System; using UILib; using XMainClient.UI.UICommon; namespace XMainClient.UI { internal class GuildInheritBehaviour : DlgBehaviourBase { public IXUIButton Close; public IXUIScrollView ScrollView; public IXUIWrapContent WrapContent; public IXUIButton OverLook; public IXUIButton NotAccept; private void Awake() { this.Close = (base.transform.Find("Close").GetComponent("XUIButton") as IXUIButton); this.ScrollView = (base.transform.Find("ScrollView").GetComponent("XUIScrollView") as IXUIScrollView); this.WrapContent = (base.transform.Find("ScrollView/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent); this.OverLook = (base.transform.Find("OverLook").GetComponent("XUIButton") as IXUIButton); this.NotAccept = (base.transform.Find("NotAccept").GetComponent("XUIButton") as IXUIButton); } } }