using System; using UILib; using UnityEngine; using XMainClient.UI.UICommon; namespace XMainClient.UI { internal class HallFameShareBehavior : DlgBehaviourBase { public IXUIButton ShareBtn; public IXUIButton CloseBtn; public IUIDummy uiDummy; public Transform ParticleHanging; public IXUILabel RecentSeason; public IXUILabel RoleName; public IXUILabel ChampionTimes; public IXUILabel SeasonSpan; public IXUILabel TopTenTimes; private void Awake() { this.ShareBtn = (base.transform.Find("Bg/Board/ShareBtn").GetComponent("XUIButton") as IXUIButton); this.CloseBtn = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton); Transform transform = base.transform.Find("Bg/Snapshot"); this.uiDummy = (transform.GetComponent("UIDummy") as IUIDummy); this.ParticleHanging = base.transform.Find("Bg/pHanging"); this.RecentSeason = (base.transform.Find("Bg/Board/RecentSeason").GetComponent("XUILabel") as IXUILabel); this.RoleName = (base.transform.Find("Bg/Board/RoleName").GetComponent("XUILabel") as IXUILabel); this.ChampionTimes = (base.transform.Find("Bg/Board/ChampionTimes").GetComponent("XUILabel") as IXUILabel); this.SeasonSpan = (base.transform.Find("Bg/Board/SeasonSpan").GetComponent("XUILabel") as IXUILabel); this.TopTenTimes = (base.transform.Find("Bg/Board/TopTenTimes").GetComponent("XUILabel") as IXUILabel); } } }