using System; using UILib; using UnityEngine; using XMainClient.UI.UICommon; namespace XMainClient.UI { public class ModalSettingNumberDlgBehaviour : DlgBehaviourBase { public IXUIButton AddBtn; public IXUIButton SubBtn; public IXUIButton CancelBtn; public IXUIButton OkBtn; public GameObject itemObject; public IXUILabel numLabel; public IXUILabel titleLabel; public IXUISprite backSprite; private void Awake() { this.AddBtn = (base.transform.Find("Count/Add").GetComponent("XUIButton") as IXUIButton); this.SubBtn = (base.transform.Find("Count/Sub").GetComponent("XUIButton") as IXUIButton); this.numLabel = (base.transform.Find("Count/number").GetComponent("XUILabel") as IXUILabel); this.titleLabel = (base.transform.Find("findname").GetComponent("XUILabel") as IXUILabel); this.CancelBtn = (base.transform.Find("BtnNO").GetComponent("XUIButton") as IXUIButton); this.OkBtn = (base.transform.Find("BtnOK").GetComponent("XUIButton") as IXUIButton); this.itemObject = base.transform.Find("ItemTemplate").gameObject; this.backSprite = (base.transform.Find("back").GetComponent("XUISprite") as IXUISprite); } } }