using System; using UILib; using UnityEngine; using XMainClient.UI.UICommon; namespace XMainClient.UI { internal class PressTipsBehaviour : DlgBehaviourBase { public IXUILabel _ContentValue; public Transform _ContentTransform; private void Awake() { this._ContentTransform = base.transform.Find("Info"); this._ContentValue = (this._ContentTransform.GetComponent("XUILabel") as IXUILabel); } } }