using System; using UILib; using XMainClient.UI.UICommon; namespace XMainClient.UI { internal class XGameSirBehaviour : DlgBehaviourBase { public IXUIButton m_ConnectBtn; public IXUILabel m_ConntectStatus; public IXUIButton m_ShowKeyBtn; public IXUIButton m_CloseBtn; private void Awake() { this.m_ConnectBtn = (base.transform.Find("Bg/Connect").GetComponent("XUIButton") as IXUIButton); this.m_ShowKeyBtn = (base.transform.Find("Bg/Show").GetComponent("XUIButton") as IXUIButton); this.m_ConntectStatus = (base.transform.Find("Bg/Connect/Label").GetComponent("XUILabel") as IXUILabel); this.m_CloseBtn = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton); } } }