using System; using UILib; using XMainClient.UI.UICommon; namespace XMainClient.UI { internal class XGuildViewBehaviour : DlgBehaviourBase { public IXUIButton m_Close = null; public IXUIButton m_BtnApply; public IXUILabel m_Annoucement; public IXUIWrapContent m_WrapContent; public IXUIScrollView m_ScrollView; public XGuildBasicInfoDisplay m_BasicInfoDisplay = new XGuildBasicInfoDisplay(); private void Awake() { this.m_Close = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton); this.m_BtnApply = (base.transform.Find("Bg/BtnApply").GetComponent("XUIButton") as IXUIButton); this.m_Annoucement = (base.transform.Find("Bg/Bg3/Announcement").GetComponent("XUILabel") as IXUILabel); this.m_Annoucement.SetText(""); this.m_BasicInfoDisplay.Init(base.transform.Find("Bg/BasicInfo/Content"), true); this.m_ScrollView = (base.transform.Find("Bg/Panel").GetComponent("XUIScrollView") as IXUIScrollView); this.m_WrapContent = (base.transform.Find("Bg/Panel/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent); } } }