using System; using UILib; using XMainClient.UI.UICommon; namespace XMainClient.UI { internal class XMentorshipApplicationBehavior : DlgBehaviourBase { public IXUIWrapContent WrapContent = null; public IXUIButton CloseBtn; public IXUIButton ClearBtn; public IXUIScrollView scrollView; public IXUIButton OneShotBtn; private void Awake() { this.WrapContent = (base.transform.Find("Bg/List/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent); this.scrollView = (this.WrapContent.gameObject.transform.parent.GetComponent("XUIScrollView") as IXUIScrollView); this.CloseBtn = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton); this.ClearBtn = (base.transform.Find("Bg/Clear").GetComponent("XUIButton") as IXUIButton); this.OneShotBtn = (base.transform.Find("Bg/OneShotAccept").GetComponent("XUIButton") as IXUIButton); } } }