using System; using UILib; using XMainClient.UI.UICommon; namespace XMainClient.UI { internal class XTeamConfirmBehaviour : DlgBehaviourBase { public IXUIButton m_OK = null; public IXUIButton m_Cancel = null; public IXUILabel m_DungeonName; public IXUILabel m_LeaderLevel; public IXUILabel m_LeaderName; public IXUILabel m_Content; public IXUILabel m_MemberText; public IXUILabel m_MemberCount; public IXUILabel m_PPT; public IXUIProgress m_Progress; private void Awake() { this.m_OK = (base.transform.Find("Bg/OK").GetComponent("XUIButton") as IXUIButton); this.m_Cancel = (base.transform.Find("Bg/Cancel").GetComponent("XUIButton") as IXUIButton); this.m_DungeonName = (base.transform.Find("Bg/DungeonName").GetComponent("XUILabel") as IXUILabel); this.m_LeaderLevel = (base.transform.Find("Bg/LeaderLevel").GetComponent("XUILabel") as IXUILabel); this.m_LeaderName = (base.transform.Find("Bg/LeaderName").GetComponent("XUILabel") as IXUILabel); this.m_Content = (base.transform.Find("Bg/Content").GetComponent("XUILabel") as IXUILabel); this.m_MemberText = (base.transform.Find("Bg/Count").GetComponent("XUILabel") as IXUILabel); this.m_MemberCount = (base.transform.Find("Bg/Count/Value").GetComponent("XUILabel") as IXUILabel); this.m_PPT = (base.transform.Find("Bg/PPT/Value").GetComponent("XUILabel") as IXUILabel); this.m_Progress = (base.transform.Find("Bg/Progress").GetComponent("XUIProgress") as IXUIProgress); } } }