using System; using UILib; using UnityEngine; using XMainClient.UI.UICommon; namespace XMainClient { internal class WeekNestRankBehavior : DlgBehaviourBase { public IXUIWrapContent m_wrapContent; public IXUIButton m_CloseBtn; public IXUIScrollView m_ScrollView; public GameObject m_tipsGo; private void Awake() { this.m_wrapContent = (base.transform.Find("Panel/FourNameList").GetComponent("XUIWrapContent") as IXUIWrapContent); this.m_CloseBtn = (base.transform.Find("Close").GetComponent("XUIButton") as IXUIButton); this.m_ScrollView = (base.transform.Find("Panel").GetComponent("XUIScrollView") as IXUIScrollView); this.m_tipsGo = base.transform.Find("Tips").gameObject; } } }