using System; using XMainClient.UI.UICommon; using XUtliPoolLib; namespace XMainClient { internal class XBlockInputView : DlgBase { public override string fileName { get { return "Common/BlockInputPanel"; } } public override bool autoload { get { return true; } } protected override void OnShow() { base.OnShow(); XSingleton.singleton.AddLog("XBlockInputView OnShow", null, null, null, null, null, XDebugColor.XDebug_None); } protected override void OnHide() { base.OnHide(); XSingleton.singleton.AddLog("XBlockInputView OnHide", null, null, null, null, null, XDebugColor.XDebug_None); } } }