using System; using XUtliPoolLib; namespace XMainClient { internal class XCameraMotionEventArgs : XEventArgs { public XEntity Target = null; public string Trigger = null; public XCameraMotionData Motion = null; public XCameraMotionEventArgs() { this._eDefine = XEventDefine.XEvent_CameraMotion; } public override void Recycle() { base.Recycle(); this.Motion = null; this.Trigger = null; this.Target = null; XEventPool.Recycle(this); } } }