using System; using KKSG; using XUtliPoolLib; namespace XMainClient { public class XCaptainPVPRankInfo : XBaseRankInfo { public int kill; public int dead; public int assit; public override string GetValue() { bool flag = XSingleton.singleton.SceneType == SceneType.SCENE_HEROBATTLE; string result; if (flag) { result = string.Concat(new object[] { this.kill, XStringDefineProxy.GetString("KILL"), " ", this.dead, XStringDefineProxy.GetString("DEAD"), " ", this.assit, XStringDefineProxy.GetString("ASSIT") }); } else { result = string.Concat(new object[] { this.kill, XStringDefineProxy.GetString("KILL"), " ", this.dead, XStringDefineProxy.GetString("DEAD") }); } return result; } } }