using System; using System.Collections.Generic; using UILib; using XMainClient.UI.UICommon; namespace XMainClient { internal class XChatVoiceStatusBehaviour : DlgBehaviourBase { public static uint MAX_VOL_NUM = 7u; public List m_Volume = new List(); private void Awake() { int num = 0; while ((long)num < (long)((ulong)XChatVoiceStatusBehaviour.MAX_VOL_NUM)) { IXUISprite item = base.transform.Find("Bg/SpeakPanel/speakstatus/Info/P" + num.ToString()).GetComponent("XUISprite") as IXUISprite; this.m_Volume.Add(item); num++; } } } }