using System; using UILib; using UnityEngine; using XMainClient.UI.UICommon; namespace XMainClient { internal class XDragonGuildApproveBehaviour : DlgBehaviourBase { public IXUIButton m_Close = null; public IXUIButton m_BtnOneKeyCancel; public IXUIButton m_BtnSetting; public IXUIButton m_BtnSendMessage; public IXUILabel m_RequiredPPT; public IXUILabel m_NeedApprove; public IXUILabel m_MemberCount; public IXUIWrapContent m_WrapContent; public IXUIScrollView m_ScrollView; public GameObject m_SettingPanel; private void Awake() { this.m_Close = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton); this.m_BtnOneKeyCancel = (base.transform.Find("Bg/BtnOneKeyCancel").GetComponent("XUIButton") as IXUIButton); this.m_BtnSetting = (base.transform.Find("Bg/BtnSetting").GetComponent("XUIButton") as IXUIButton); this.m_BtnSendMessage = (base.transform.Find("Bg/BtnSendMessage").GetComponent("XUIButton") as IXUIButton); this.m_ScrollView = (base.transform.Find("Bg/Panel").GetComponent("XUIScrollView") as IXUIScrollView); this.m_WrapContent = (base.transform.Find("Bg/Panel/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent); this.m_RequiredPPT = (base.transform.Find("Bg/PPTRequirement").GetComponent("XUILabel") as IXUILabel); this.m_NeedApprove = (base.transform.Find("Bg/NeedApprove").GetComponent("XUILabel") as IXUILabel); this.m_MemberCount = (base.transform.Find("Bg/MemberCount").GetComponent("XUILabel") as IXUILabel); this.m_SettingPanel = base.transform.Find("Bg/SettingPanel").gameObject; } } }