using System; using System.Collections.Generic; namespace XMainClient { internal struct XEnhanceInfo { public uint EnhanceLevel; public uint EnhanceTimes; public List EnhanceAttr; public void Init() { bool flag = this.EnhanceAttr == null; if (flag) { this.EnhanceAttr = new List(); } else { this.EnhanceAttr.Clear(); } this.EnhanceLevel = 0u; this.EnhanceTimes = 0u; } } }