using System; using System.Collections.Generic; namespace XMainClient { internal class XEquipChangeEventArgs : XEventArgs { public List EquipPart { get; set; } public List ItemID { get; set; } public XEquipChangeEventArgs() { this._eDefine = XEventDefine.XEvent_EquipChange; } public override void Recycle() { this.EquipPart = null; this.ItemID = null; base.Recycle(); XEventPool.Recycle(this); } } }