using System; namespace XMainClient { internal class XItemRequired : XDataBase { public bool bEnough { get { return this.requiredCount <= this.ownedCount; } } public int itemID; public ulong requiredCount; public ulong ownedCount; public override void Init() { base.Init(); this.itemID = 0; this.requiredCount = 0UL; this.ownedCount = 0UL; } public override void Recycle() { base.Recycle(); XDataPool.Recycle(this); } } }