using System; using UILib; using XMainClient.UI.UICommon; namespace XMainClient { internal class XSpriteSkillTipBehaviour : DlgBehaviourBase { public IXUISprite m_Close; public IXUISprite m_MainSkill; public IXUISprite m_MainTopFrame; public IXUISprite m_MainMiddleFrame; public IXUISprite m_MainBottomFrame; public IXUILabel m_MainSkillName; public IXUILabel m_MainSkillType; public IXUILabel m_MainSkillLevel; public IXUILabel m_MainCurrEffect; public IXUILabel m_MainDesc; public IXUISprite m_MainIcon; public IXUILabel m_MainSkillDuration; public IXUISprite m_NormalSkill; public IXUISprite m_NormalTopFrame; public IXUISprite m_NormalMiddleFrame; public IXUILabel m_NormalSkillName; public IXUILabel m_NormalSkillType; public IXUILabel m_NormalSkillQuality; public IXUILabel m_NormalCurrEffect; public IXUISprite m_NormalIcon; public IXUISprite m_NormalIconQuality; private void Awake() { this.m_Close = (base.transform.Find("Black").GetComponent("XUISprite") as IXUISprite); this.m_MainSkill = (base.transform.Find("Bg/Bg/ToolTipCaptian").GetComponent("XUISprite") as IXUISprite); this.m_MainTopFrame = (base.transform.Find("Bg/Bg/ToolTipCaptian/TopFrame").GetComponent("XUISprite") as IXUISprite); this.m_MainMiddleFrame = (base.transform.Find("Bg/Bg/ToolTipCaptian/MiddleFrame").GetComponent("XUISprite") as IXUISprite); this.m_MainBottomFrame = (base.transform.Find("Bg/Bg/ToolTipCaptian/BottomFrame").GetComponent("XUISprite") as IXUISprite); this.m_MainSkillName = (this.m_MainSkill.gameObject.transform.Find("TopFrame/Name").GetComponent("XUILabel") as IXUILabel); this.m_MainSkillType = (this.m_MainSkill.gameObject.transform.Find("TopFrame/Type").GetComponent("XUILabel") as IXUILabel); this.m_MainSkillLevel = (this.m_MainSkill.gameObject.transform.Find("TopFrame/Level").GetComponent("XUILabel") as IXUILabel); this.m_MainIcon = (this.m_MainSkill.gameObject.transform.Find("TopFrame/ItemTpl/Icon").GetComponent("XUISprite") as IXUISprite); this.m_MainSkillDuration = (this.m_MainSkill.gameObject.transform.Find("TopFrame/Duration").GetComponent("XUILabel") as IXUILabel); this.m_MainDesc = (this.m_MainSkill.gameObject.transform.Find("MiddleFrame/Desc").GetComponent("XUILabel") as IXUILabel); this.m_MainCurrEffect = (this.m_MainSkill.gameObject.transform.Find("BottomFrame/CurrEffect").GetComponent("XUILabel") as IXUILabel); this.m_NormalSkill = (base.transform.Find("Bg/Bg/ToolTipNormal").GetComponent("XUISprite") as IXUISprite); this.m_NormalTopFrame = (base.transform.Find("Bg/Bg/ToolTipNormal/TopFrame").GetComponent("XUISprite") as IXUISprite); this.m_NormalMiddleFrame = (base.transform.Find("Bg/Bg/ToolTipNormal/BottomFrame").GetComponent("XUISprite") as IXUISprite); this.m_NormalSkillName = (this.m_NormalSkill.gameObject.transform.Find("TopFrame/Name").GetComponent("XUILabel") as IXUILabel); this.m_NormalSkillType = (this.m_NormalSkill.gameObject.transform.Find("TopFrame/Type").GetComponent("XUILabel") as IXUILabel); this.m_NormalSkillQuality = (this.m_NormalSkill.gameObject.transform.Find("TopFrame/Quality").GetComponent("XUILabel") as IXUILabel); this.m_NormalIcon = (this.m_NormalSkill.gameObject.transform.Find("TopFrame/ItemTpl/Icon").GetComponent("XUISprite") as IXUISprite); this.m_NormalCurrEffect = (this.m_NormalSkill.gameObject.transform.Find("BottomFrame/Effect").GetComponent("XUILabel") as IXUILabel); this.m_NormalIconQuality = (this.m_NormalSkill.gameObject.transform.Find("TopFrame/ItemTpl/Frame").GetComponent("XUISprite") as IXUISprite); } } }