using System; namespace XMainClient { internal class XSwapItemEventArgs : XEventArgs { public XItem itemNowOnBody; public XItem itemNowInBag; public int slot; public XSwapItemEventArgs() { this._eDefine = XEventDefine.XEvent_SwapItem; } public override void Recycle() { base.Recycle(); this.itemNowOnBody = null; this.itemNowInBag = null; this.slot = 0; XEventPool.Recycle(this); } } }