using UnityEngine; using System.Collections; using XUtliPoolLib; public class XOpenYorozuyaUI : MonoBehaviour { private IXPlayerAction _uiOperation; void OnTriggerEnter(Collider c) { if (c.gameObject.CompareTag("Player")) { if (_uiOperation == null || _uiOperation.Deprecated) _uiOperation = XInterfaceMgr.singleton.GetInterface(1); if (_uiOperation != null) _uiOperation.GotoYororuya(); } } }