using System; namespace XUtliPoolLib { public class CampDuelPointReward : CVSReader { public CampDuelPointReward.RowData[] Table = null; public class RowData { public int CampID; public int Point; public SeqListRef Reward; public SeqRef EXReward; public string Icon; } protected override void ReadLine(XBinaryReader reader) { CampDuelPointReward.RowData rowData = new CampDuelPointReward.RowData(); base.Read(reader, ref rowData.CampID, CVSReader.intParse); this.columnno = 0; base.Read(reader, ref rowData.Point, CVSReader.intParse); this.columnno = 1; rowData.Reward.Read(reader, this.m_DataHandler); this.columnno = 2; rowData.EXReward.Read(reader, this.m_DataHandler); this.columnno = 3; base.Read(reader, ref rowData.Icon, CVSReader.stringParse); this.columnno = 4; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new CampDuelPointReward.RowData[lineCount]; } else { this.Table = null; } } } }