using System; namespace XUtliPoolLib { public class ChatOpen : CVSReader { public ChatOpen.RowData[] Table = null; public class RowData { public uint id; public int[] opens; public uint friends; public int posX; public int posY; public float alpha; public int pivot; public float scale; public int fade; public int real; public int radioX; public int radioY; public int battle; public uint sceneid; public int max; } protected override void ReadLine(XBinaryReader reader) { ChatOpen.RowData rowData = new ChatOpen.RowData(); base.Read(reader, ref rowData.id, CVSReader.uintParse); this.columnno = 0; base.ReadArray(reader, ref rowData.opens, CVSReader.intParse); this.columnno = 2; base.Read(reader, ref rowData.friends, CVSReader.uintParse); this.columnno = 3; base.Read(reader, ref rowData.posX, CVSReader.intParse); this.columnno = 4; base.Read(reader, ref rowData.posY, CVSReader.intParse); this.columnno = 5; base.Read(reader, ref rowData.alpha, CVSReader.floatParse); this.columnno = 6; base.Read(reader, ref rowData.pivot, CVSReader.intParse); this.columnno = 7; base.Read(reader, ref rowData.scale, CVSReader.floatParse); this.columnno = 8; base.Read(reader, ref rowData.fade, CVSReader.intParse); this.columnno = 9; base.Read(reader, ref rowData.real, CVSReader.intParse); this.columnno = 10; base.Read(reader, ref rowData.radioX, CVSReader.intParse); this.columnno = 11; base.Read(reader, ref rowData.radioY, CVSReader.intParse); this.columnno = 12; base.Read(reader, ref rowData.battle, CVSReader.intParse); this.columnno = 13; base.Read(reader, ref rowData.sceneid, CVSReader.uintParse); this.columnno = 14; base.Read(reader, ref rowData.max, CVSReader.intParse); this.columnno = 15; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new ChatOpen.RowData[lineCount]; } else { this.Table = null; } } } }