using System; namespace XUtliPoolLib { public class CombatParamTable : CVSReader { public CombatParamTable.RowData[] Table = null; public class RowData { public int CriticalBase; public int CritResistBase; public int ParalyzeBase; public int ParaResistBase; public int StunBase; public int StunResistBase; public int CritDamageBase; public int FinalDamageBase; public int PhysicalDef; public int MagicDef; public int ElementAtk; public int ElementDef; } protected override void ReadLine(XBinaryReader reader) { CombatParamTable.RowData rowData = new CombatParamTable.RowData(); base.Read(reader, ref rowData.CriticalBase, CVSReader.intParse); this.columnno = 1; base.Read(reader, ref rowData.CritResistBase, CVSReader.intParse); this.columnno = 2; base.Read(reader, ref rowData.ParalyzeBase, CVSReader.intParse); this.columnno = 3; base.Read(reader, ref rowData.ParaResistBase, CVSReader.intParse); this.columnno = 4; base.Read(reader, ref rowData.StunBase, CVSReader.intParse); this.columnno = 5; base.Read(reader, ref rowData.StunResistBase, CVSReader.intParse); this.columnno = 6; base.Read(reader, ref rowData.CritDamageBase, CVSReader.intParse); this.columnno = 7; base.Read(reader, ref rowData.FinalDamageBase, CVSReader.intParse); this.columnno = 8; base.Read(reader, ref rowData.PhysicalDef, CVSReader.intParse); this.columnno = 9; base.Read(reader, ref rowData.MagicDef, CVSReader.intParse); this.columnno = 10; base.Read(reader, ref rowData.ElementAtk, CVSReader.intParse); this.columnno = 11; base.Read(reader, ref rowData.ElementDef, CVSReader.intParse); this.columnno = 12; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new CombatParamTable.RowData[lineCount]; } else { this.Table = null; } } } }