using System; namespace XUtliPoolLib { public class FestivityLovePersonReward : CVSReader { public FestivityLovePersonReward.RowData[] Table = null; public class RowData { public uint LoveScore; public SeqListRef LoveReward; } protected override void ReadLine(XBinaryReader reader) { FestivityLovePersonReward.RowData rowData = new FestivityLovePersonReward.RowData(); base.Read(reader, ref rowData.LoveScore, CVSReader.uintParse); this.columnno = 0; rowData.LoveReward.Read(reader, this.m_DataHandler); this.columnno = 1; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new FestivityLovePersonReward.RowData[lineCount]; } else { this.Table = null; } } } }