using System; namespace XUtliPoolLib { public class FishInfo : CVSReader { public FishInfo.RowData[] Table = null; public class RowData { public uint FishID; public int quality; public bool ShowInLevel; } public FishInfo.RowData GetByFishID(uint key) { bool flag = this.Table == null || this.Table.Length == 0; FishInfo.RowData result; if (flag) { result = null; } else { for (int i = 0; i < this.Table.Length; i++) { bool flag2 = this.Table[i].FishID == key; if (flag2) { return this.Table[i]; } } result = null; } return result; } protected override void ReadLine(XBinaryReader reader) { FishInfo.RowData rowData = new FishInfo.RowData(); base.Read(reader, ref rowData.FishID, CVSReader.uintParse); this.columnno = 0; base.Read(reader, ref rowData.quality, CVSReader.intParse); this.columnno = 2; base.Read(reader, ref rowData.ShowInLevel, CVSReader.boolParse); this.columnno = 4; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new FishInfo.RowData[lineCount]; } else { this.Table = null; } } } }