using System; using UnityEngine; namespace XUtliPoolLib { public interface IEntrance : IXInterface { bool Awaked { get; } void Awake(); void Start(); void NetUpdate(); void PreUpdate(); void Update(); void PostUpdate(); void FadeUpdate(); void Quit(); void Authorization(string token); void AuthorizationSignOut(string msg); void SetQualityLevel(int level); void MonoObjectRegister(string key, MonoBehaviour behavior); } }