using System; using UnityEngine; namespace XUtliPoolLib { public interface IXFmodBus : IXInterface { void SetBusVolume(string bus, float volume); void SetMainVolume(float volume); void SetBGMVolume(float volume); void SetSFXVolume(float volume); void PlayOneShot(string key, Vector3 pos); void StartEvent(string key); void StopEvent(); } }